
Champions title names aren't changing
Xablauzero opened this issue ยท 2 comments
Notice
The champions Ranks Name aren't loading when i'm using my resourcepack. Stills the default names and rank.champions.title.5 at Rank 5, i tried everything but didn't seemed to work.
Versions:
- Champions: 2.0.1.7
- Forge: 36.1.23
Observed Behavior:
The champions mobs still have the default rank names.
Expected Behavior:
Rank names should be changed.
Steps to Reproduce:
- Download this resourcepack: resources.zip
- Put it on your maps folder.
If there's an Resourcepack with changed names, then i would appreciate if possible to send.
A few issues:
- I'm not sure what you mean by
maps
folder. Resource packs should go into theresourcepacks
folder. - The namespace should be
champions
, notminecraft
. - The lang file should be named
en_us.json
, noten_US.json
(not sure if this matters but it's something to note). - The format of your files do not adhere to json structure. See here for an example using the standard lang file from Champions.
I've taken the liberty of making the proper changes to your pack here:
resources.zip
Please download it, take note of my points above and the changes I made in order to understand the proper way to override the titles. Let me know if you have any more questions.
A few issues:
- I'm not sure what you mean by
maps
folder. Resource packs should go into theresourcepacks
folder.- The namespace should be
champions
, notminecraft
.- The lang file should be named
en_us.json
, noten_US.json
(not sure if this matters but it's something to note).- The format of your files do not adhere to json structure. See here for an example using the standard lang file from Champions.
I've taken the liberty of making the proper changes to your pack here:
resources.zipPlease download it, take note of my points above and the changes I made in order to understand the proper way to override the titles. Let me know if you have any more questions.
Oh sorry, really sorry! I didn't know that the champions mod uses an different method at the language file. Also, about the maps part, if you just add a .zip called resources in an maps folder, will automatically loads at the top of all other resources, so that's why i made it at the maps folder.
Btw, really thanks for all the help, i really appreciate then!