Maze messing up surrounding area.
Teraphina opened this issue ยท 3 comments
Was watching Darkphan and a chance cube got spawn by a watcher, not uncommon, when he broke the chance cube it spawnd a maze. it broke the chests in the area and his me system along with the cables. when he died from the maze he could not access any of the blocks with inventories and none of the pipes were connected. He had to break everything and replace it, not to mention everything that was in the inventories was on the ground when the maze spawned. Not a big issue but anoying to have to break and replace everything including where the air blocks were so he could walk through it without bouncing back like a block being there but invisible. I was thinking maybe the maze could build its position maybe 50 or so blocks away and move the player to it then move back the player when they win/die. Dunno how hard this would be cause like i have said in your stream i am not a programmer but it would be nice if this would be added.
Hmmmm, Interesting. It should reset everything back to the original state after the maze finishes. I'll have to look into this.
Addressed in 8891cd2