[1.11.2][0.4.0] Configs repeating themselves on multiple files
starg09 opened this issue ยท 1 comments
Not sure which one turns the feature on or off exactly. An example:
- Equalized Mob Chances:
- On
modules.cfg
:# Allows a mob wearing armor comparable to yours to rarely spawn B:tweak.equalizeMobChances=false
- On
modules.cfg
:tweaks { # Causes some mobs to rarely! spawn wearing your armor on higher difficulty levels. [default: true] B:equalOpportunitiesForMobs=false # [...] }
- On
Same happens with "zorro", for example. "Improved TNT" does this too, although the one on modules.cfg
offers a little bit more options.