Color Unification CTM Conflict
ChloeDawn opened this issue ยท 1 comments
When the color unification tweak is enabled, it conflicts with CTM, and seems to break texture paths for the CTM texture sprites. This can be produced using the official connected textures pack, looking at stained glass.
Mod version: 0.5.0.145
CTM version: 0.2.3.12
With color unification:
Without color unification:
asie | I add in my sprites using .setTextureEntry, but the ASM hook for TextureCollectedEvent only listens to .registerSprite
asie | therefore, if glass_red is added using setTextureEntry, the TextureCollectedEvent will never fire and the texture for glass_red_ctm will never be registered
asie | and *thus* the CTM texture will become a missingno
You're going to have to bill me for dealing with CTM/Chisel's hacks next time. Can'tfix.