In-world tooltip of cauldron w/ dyed water is hard to read under some circumstances
3TUSK opened this issue ยท 7 comments
Strangely, I can't replicate the issue with the same mod setup and the same world...
It's an OpenGL context issue. It will only happen randomly, probably with a combination of specific position in-world, specific items held and specific blocks visible...
No, it's related to the order in which certain blocks (particularly tile entities) from other mods render. Can also be a coremod, but it's not a GPU issue for sure.
Hard to debug and most likely not Charset's fault.