Heavy slow downs due to Multipart / Charset interactions
big-lip-bob opened this issue ยท 8 comments
Overflow as usual, again MCMultipart and Charset updating then RC for no reason
https://paste.dimdev.org/edisopiwor.mccrash
here i finally could snatch a crash
Actually the whoel issue is due to that no multipart little cable in the screenshot above, else it works perefectly fine
Its so slowed down i see the multipart wirers and normal wires bug like my previous report #412
Maybe that bug is not visual but also functional ? i would guess that is bugging and looping into itself until my game freezes forever.
you could add a time stopping machine tool into charset tools )