Disabled sides on gates not recognized after rotation
ruyanve opened this issue · 7 comments
Whenever I disable a side of any gate and rotate the gate, the disabled side is not recognized as disabled and needs to be enabled and disabled again to be recognized.
edit: well now it looks like disabling a side does nothing at all... I may just need a good sleep, I could swear that worked before! Damn!
No whoops necessary, but that /is/ odd. I'll look into it.
2016-05-22 10:28 GMT+02:00 ruyanve [email protected]:
Oh, forgot to mention... I am still on Charset-0.3.0-test-i64
woops
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#65 (comment)
Works fine on my latest in-dev build. The one I sent you might've been during gate refactors, let me deliver one to you...
Cheers Asie!
Did some testing and feel even more stupid now! With the wrench instead of the screwdriver I can't disable any inputs at all. On right and shift+right click all it does is rotate the gate. (clock and counter clockwise).
Also, it feels kind of awkward to click on the gates with a wrench, with the screwdriver I had a better feeling of what I am clicking at. That sounds weird but I felt like telling anyway.