Charset (1.10.x)

Charset (1.10.x)

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Charset somehow manages to break resource loader

Sunconure11 opened this issue ยท 8 comments

commented

I believe it's connected to this crash another user found. #250

Somehow, resource loader is being messed up by the latest build of charset lib (0.5.2.1), but downgrading solves the issue.

By what I mean it's being messed up is that any resources set by it are turned back to their default textures, as opposed to the custom ones I've given.

commented

"set by it"

Could you give a more concrete example, please?

commented

Er, say if I change the texture of cod to look like sushi rolls. They would end up reverting back to default vanilla textures.

commented

So entity textures only? That's pretty weird - I thought I made very sure to only delete Charset's own textures.

commented

Items and blocks seem to be affected. I am not sure if entities are, but you might want to check anyways.

commented

Assie, the cods arent entities yet.
But I think Im having a similar problem, my texture packs are being removed/disabled so I have to manually restore them in-game. But this may not be an issue from this. Gonna test the new mods I added.

"Set by it"
you see assie, when a texture pack (and resource loader) changes the texture of an item, the highest priority pack (resource loader > packs > mods > default) is the one used. So, resource loader SETS the texture.

commented
commented

My problem seems to be unlimited chisel works, so, close enough.

I also have no idea how to use that .jar, since it just crashed me.

commented