Could not execute entrypoint stage 'main' due to errors
SFotakos opened this issue ยท 4 comments
The release version 0.4.0 and 0.4.1 is crashing using Fabric (1.17.1)
The game crashed whilst initializing game Error: java.lang.RuntimeException: Could not execute entrypoint stage 'main' due to errors, provided by 'chat_heads'! Exit code: -1
I'm running optifine and optifabric.
0.3.1 works just fine.
I've compared both release tags and it seems to be related to
CONFIG = AutoConfig.register(ChatHeadsConfig.class, JanksonConfigSerializer::new).getConfig();
0.3.1...0.4.1#diff-0eacfa17c15dba7d2d8190d806336d8a3c38e987f85e1c285f00bd5a87bac57dR13
Ah, you're missing Cloth Config.
I hoped it'd be enough mentioning it in the changelogs and adding it as dependencies on the CurseForge page.
Usually the loader should tell you what's missing but I forgot to add it to the fabric.mod.json depends
section, so I guess I'll do another quick release just in case.
Implemented with fa6de24 and CurseForge releases are already approved!
Thank you for the quick response.
I missed it on the changenotes, maybe adding it to curse-forge description is enough!
maybe adding it to curse-forge description is enough!
I can't edit the description, so that option was out, I guess I can try reach dzwdz.
Oh btw, here's an obligatory "Don't use OptiFine!", give it a read
https://gist.github.com/LambdAurora/1f6a4a99af374ce500f250c6b42e8754
This list is very useful and still being maintained!
The short version is basically:
Use Sodium + Lithium + Phosphor for performance, switch Sodium for Iris (which contains a special version of Sodium) when you want shaders, though not every shader is fully compatible yet.