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replace locals capture

brandonjohnson21 opened this issue ยท 0 comments

commented

public void render(MatrixStack matrixStack, int i, CallbackInfo ci, int j, int k, boolean bl, double d, int l, double e, double f, double g, double h, int m, int n, ChatHudLine chatHudLine, double p, int q, int r, int s, double t) {

It seems this line fails with another mod that injects first. due to changing the locals that are captured.
Is there any way to calculate or store the needed variables outside of a locals capture (such as with a field store capture and variable assignment) to prevent the crash?