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Debug print

Fourmisain opened this issue ยท 1 comments

commented

The print = true at

@ModifyVariable(
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/GuiMessage;getAddedTime()I"
),
method = "render(Lcom/mojang/blaze3d/vertex/PoseStack;I)V",
print = true
)

prints a huge 47 line debug variable table and should be removed since we know it is working correctly.

commented

Whoops, I've thought I'd removed that. Thanks!