Items not rendering correctly in Functional Storage drawers
VeryGoodDev opened this issue ยท 3 comments
While playing the ATM7 skyblock pack, I tried to put some cobalt in a drawer and discovered that while the item count renders correctly, the item itself isn't shown. I did a little testing in my creative world and from what I can tell, FS is rendering the item it contains in 3D space, which in the case of cobalt is set back a little as compared to all other items and thus is hidden behind the drawer block face (their framed drawers were helpful in discovering this). I did also create a new MC instance with just ChemLib and FS and verified the same behavior there, so it doesn't appear to be any shenanigans from other mods or ATM7 configs or scripts.
I tried a handful of things from the various categories in the creative menu, picking a few randoms of each type and subtype. Here's what I found if it's helpful:
- Renders correctly (not pushed back into the drawer): everything in the compounds section, blocks from the metal section, buckets and lamps from the misc items section
- Renders incorrectly (pushed back and hidden behind non-transparent drawer face): all elements, ingots, nuggets, and dusts from the metal section, the periodic table from misc items
(also random thing I found while looking into this, with a customized framed drawer with a glass face for transparency, you get kind of a cool display case effect with the items that are inset, just in case you want to try to sell this as a feature rather than a bug)
itemtags for blocks etc are missing, which is needed for jei and functional storage. (I think xD)
tags have been added for blocks for the next update. I'm not sure what we can do about the items being rendered, as the layered rendering is kinda pivotal to how the mod works.


