awayTimeout only considers login time
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awayTimeout
checks the last login time of a player to consider whether to keep a chunk loader going or not. Shouldn't it always keep the chunk loader enabled while the player is logged in, and start the timer once the player logs out? As it's implemented now, if I set awayTimeout
to 30, then someone logs in, their chunk loaders start working, 30 minutes later they stop working even if the player is still logged in. That doesn't seem very useful...