Breaking particles for workbenches
InfornoFire opened this issue ยท 2 comments
When breaking workbenches, since they have no texture they will have purple/black particles
I found a json line in vines for particles, though what we need now is what basis to use for the particles:
"textures": {
"particle": "block/vine",
"vine": "block/vine"
}
("vine" is just a variable name for another use, so ignore it)