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Breaking particles for workbenches

InfornoFire opened this issue ยท 2 comments

commented

When breaking workbenches, since they have no texture they will have purple/black particles

commented

I found a json line in vines for particles, though what we need now is what basis to use for the particles:

"textures": {
        "particle": "block/vine",
        "vine": "block/vine"
 }

("vine" is just a variable name for another use, so ignore it)

commented

fixed!