
[Bug]: Clear Glass blocks incorrectly marked as translucent
cai-tan opened this issue ยท 0 comments
Bug Description
Sodium currently has an issue with translucent materials being sorted correctly, leading to things like stained glass hiding other translucent blocks such as water behind them.
Completely clear alpha-masked blocks like non-stained Glass, or Copycats and Framed Glass from Create, do not have this issue.
Under the pretense that blocks such as Clear Leaded Glass is made from normal non-stained glass, it should follow that it also does not have this issue... unfortunately, it does. This should be fixed by making its material properties behave like other non-translucent glass blocks.
How to Reproduce?
- Install Sodium and Continuity
- Place vanilla Minecraft glass blocks with a one block gap and observe.
- Place Clear Leaded Glass blocks with a one block gap and observe.
Expected Behavior
You should be able to see alpha-masked textures through clear-type glass blocks.
Version
3.0.7
Mod Loader Version
1.20.1 - 0.16.9
Mod Loader
Fabric
Logs or additional context
No response
Code of Conduct
- I have searched the issue tracker and confirmed that the issue has not been reported
- I have checked the FAQ (if one is present) and my issue is not listed
- I have verified that I am using the latest version of the mod
- I have verified that I have installed all the required dependencies for the mod
- I have verified that I do not have Optifine installed. We will close issues if we detect Optifine is in your pack. We cannot fix Optifine issues. Please do not report issues with Optifine present.