Chisel Chipped Integration

Chisel Chipped Integration

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Blocks getting deleted when chiseling [1.10]

samuellapointe opened this issue ยท 13 comments

commented

When I use the chisel to turn a stack of blocks into another, the output is a single block. For example, here I am trying to chisel 5 blocks of dirt, and only one block is returned: https://gfycat.com/BadMeanFairyfly

commented

I was experiencing this as well, but only in a mod pack. I cannot reproduce it with only chisel. Can you test and see if it behaves the same for you?

commented

Yeah, the issue is happening on HermitCraft 1.1.0 using the version 1.9.4-0.0.6.51 of Chisel. I'll try removing all the other mods in the pack.

commented

I tried disabling every mod of that pack excepted for chisel, and the bug still happens. Here's a screenshot of the mod list ingame: http://i.imgur.com/Q4F2Zau.png

commented

MCMultiPart is not part of forge. Please try with it removed, although I doubt it is the cause.

commented

Then the launcher is broken. it's a normal mod like any other. Go remove it manually from the mods folder.

commented

I'm using the FTB launcher, it does not allow me to remove that mod as far as I know... This is what the mod list looks like in the launcher: http://i.imgur.com/1SZWNUU.png

commented

Alright, it wouldn't disable because it's located in a sub-folder of the mods folder. After deleting it, the problem still occurs. Here's the current in-game mod list just to be sure: http://i.imgur.com/8dbzSly.png

commented

@samuellapointe please file a bug for the FTB Launcher disabling issues https://github.com/Slowpoke101/FTBLaunch/issues

commented

Unfortunately, it still happens with that version, even with all the other mods disabled.

commented

Here's something someone on reddit sent me:

if you are on single player / have access to config files - change it so the chisel can take damage (in the chisel config) then you can so stacks again

This fixed my problems.

commented

That's strange, but I think I might know why it happens. I'll look into it soon.

commented

Fixed via eeb0cbd