Chiseled Me

Chiseled Me

1M Downloads

Scale the damage

LaytonBaccea opened this issue ยท 6 comments

commented

It would be awesome if you deal more damage when you're big vs. normal - small - tiny, or damage less when you're tiny vs. small - normal - big . ๐Ÿค”

commented

Yes i see, that's op. I thought of this: When you're calibrating yourself from 1/2 - 1/32, you deal half a heart less by each stage? ๐Ÿค”
Or when you calibrate to bigger sizes?...

commented

Yeah, but for being big thats too OP, and for small its like disabling damage at all.
And also minimum point of health is half-heart (maybe in the game its counted in floating point numbers, need to check) so what you deal when you're 1/16? zero?

Possibly I'll do a config similar to fall damage.

commented

Isn't this place for reporting issues...?

commented

I was told that you can use it for future updates or discussions too

commented

Isn't this place for reporting issues...?

Feature requests are issues too and I am totally ok with that.
They are even great for being a todo list, I've seen people open issues on their own repos.

commented

Closed by e68acb5