
Scale the damage
LaytonBaccea opened this issue ยท 6 comments
It would be awesome if you deal more damage when you're big vs. normal - small - tiny, or damage less when you're tiny vs. small - normal - big . ๐ค
Yes i see, that's op. I thought of this: When you're calibrating yourself from 1/2 - 1/32, you deal half a heart less by each stage? ๐ค
Or when you calibrate to bigger sizes?...
Yeah, but for being big thats too OP, and for small its like disabling damage at all.
And also minimum point of health is half-heart (maybe in the game its counted in floating point numbers, need to check) so what you deal when you're 1/16? zero?
Possibly I'll do a config similar to fall damage.
Isn't this place for reporting issues...?
Feature requests are issues too and I am totally ok with that.
They are even great for being a todo list, I've seen people open issues on their own repos.
Closed by e68acb5