Chiseled Me

Chiseled Me

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Clipping distance is not multiplied in new versions

necauqua opened this issue ยท 1 comments

commented

Nobody made an issue about this yet so I do it myself to keep track of what is fixed or needs to be fixed.

Cloud renderer resets the z-near distance and when you small and look directly into a wall it does not redner.
Can be fixed if you disable clouds

commented

Ohh... i haven't noticed that bug/glitch, else i would have mentioned it in here ;)