The player's mass should scale with size
AlaraBread opened this issue ยท 2 comments
Currently, the player gets pushed around by mobs on the ground as though he were the same mass as when he was a normal size.
This is extremely annoying when walking long distances.
This is less noticeable when small, although I think that the player should get pushed more when small.
Your mod does make several mentions to marvel's ant-man, If this is what you are trying to create, consider this: when ant man changes size, his mass stays the same.
So, you shouldn't implement this if you are looking to make an ant-man mod.
Well yeah, I regret the whole pym stuff, since I wanted to have just a shrinking mod and not an ant-man mod (there are one or two of those).
I will add the multiplier though in next version(s), as this looks like something that should be there for me.
p.s.
but Hank Pym carries a whole tank as his keychain, hey
Fixed in ede2651