Scale at which distance mobs notice the player
LaytonBaccea opened this issue ยท 4 comments
Hi Anton.
I have played your mod to test it for a while, and really look up to you getting the mod functioning as good as it can get. I also love the new fixes you applied lately!! , keep up the tremendous work
But if it could be possible.... could you make the AIs on all Mobs and Monsters incabable of seeing the player when calibrated to a certain sizes? (as in from 1/32 and down all the way to 1/4096)
In the discord beta my unreleased code that soon will be the latest discord beta, the EntityAITarget
class (which is the base AI task that mobs use to target the player) has scaled distances, so if you are really small you need to stand closer to the mobs position than it's hitbox would allow you to, so this feature is effectively done.
And if you are just a little small, you will need to be closer to the mob for it to see you. It uses a geometric average of your and mobs size, so it should work both ways.
Fixed in ede2651