Chiseled Me

Chiseled Me

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Customnpc hitbox weirdness

Catlord-3 opened this issue ยท 3 comments

commented

Custom npcs npcs do not properly scale using recalibrators

To Reproduce
Steps to reproduce the behavior:

  1. Create an npc using custom npcs
  2. Use a volume recalibrator on them (due to their interact feature you need to be like 5 blocks away to do this)
  3. Us f3+b to see broken hitbox (upon resizing back to normal hitbox is still broken, its larger but not correct)

I tested and this is not a visual issue, this is their actual hitbox.

Expected behavior
Customnpcs would scale like all other mobs

Screenshots
2020-09-16_13 39 03
2020-09-16_13 38 48

Additional information:

  • Installed mods: customnpcs and chiseled me
  • Forge version: Latest version
  • Mod version: 2.1 beta
commented

A note: they both have the same nbt data exactly, except for the size change. they are clones of each other.

commented

same nbt data exactly

So a relog should fix it I guess.

Well customnpc has some weird setSize interactions I even do recall knowing about something like that somehow.
Will check and possibly fix

commented

Was a crude fix for their weird custom hitbox stuff, but then I went full re.. ocd and also fixed shadows, name height and gui rendering.

Note that big CustomNPC entites will often not be rendered - but this is a weird CustomNPC bug (happens to size 1 entities too) that I have no idea how to fix nor I really want to.