Customnpc hitbox weirdness
Catlord-3 opened this issue ยท 3 comments
Custom npcs npcs do not properly scale using recalibrators
To Reproduce
Steps to reproduce the behavior:
- Create an npc using custom npcs
- Use a volume recalibrator on them (due to their interact feature you need to be like 5 blocks away to do this)
- Us f3+b to see broken hitbox (upon resizing back to normal hitbox is still broken, its larger but not correct)
I tested and this is not a visual issue, this is their actual hitbox.
Expected behavior
Customnpcs would scale like all other mobs
Additional information:
- Installed mods: customnpcs and chiseled me
- Forge version: Latest version
- Mod version: 2.1 beta
A note: they both have the same nbt data exactly, except for the size change. they are clones of each other.
same nbt data exactly
So a relog should fix it I guess.
Well customnpc has some weird setSize interactions I even do recall knowing about something like that somehow.
Will check and possibly fix
Was a crude fix for their weird custom hitbox stuff, but then I went full re.. ocd and also fixed shadows, name height and gui rendering.
Note that big CustomNPC entites will often not be rendered - but this is a weird CustomNPC bug (happens to size 1 entities too) that I have no idea how to fix nor I really want to.