
[Compat] Suggest mod compatibility here!
ChoiceTheorem opened this issue ยท 2 comments
Follow this format for me to work on them a bit faster.
What mod does your feature request relate to? Please briefly describe it.
Mod name:
Mod ID(optional):
CurseForge:
Modrinth:
Curseforge download(The higher it is, the higher the priority):
I read this repo's wiki page and issues that this mod isn't on the list of already compatible mod.
- Yes
Describe the compatibility you'd like
A clear and concise description of what you want to happen.
For a village building mod, how many villager professions are added by the mod?
This determines how long it takes until the compat is made.
Additional context
Add any other context or screenshots about the feature request here.
Ribbits?
CurseForge: https://www.curseforge.com/minecraft/mc-mods/ribbits 1,789,178 Downloads
Modrinth: https://modrinth.com/mod/ribbits 282,635 Downloads
I found a discussion on this before this new issue, but to re-iterate what I had added to that other issue:
I would like to see a way to map villages to biomes based on wood type, as I am dealing with a pack that has extra forest biomes from Terrestria, Nature's Spirit and similar where they add a biodiverse set of forests and there's no reason a village can't spawn in these forest variants. Maybe there's another mod that could help with this. Would also be nice to be able to simply have wood in a village type swapped for a different wood in the world for forests with non-standard wood types.