Chunk By Chunk

Chunk By Chunk

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Bedrock terrain generation in stead of void around initial chunk

arthurjeremypearson opened this issue · 4 comments

commented

When generating a new world, terrain would spawn around the initial chunk as bedrock blocks, in stead of void.

commented

apparently there are configs that change this

commented

I guess your options are:

  1. Disable sealed world in config, so there is air instead.
  2. Create a data pack that changes the overworld sky dimension to use a different block for the seal (see https://github.com/immortius/chunkbychunk/wiki/Sky-Dimension-Data).
  3. Create an asset pack that changes the bedrock texture to something more aesthetically pleasing.
commented

apparently there are configs that change this

Hello, I really liked your mod and I want to play with it, but the bedrock texture is very strange for my taste. Is it possible to switch to another block? For example barriers

commented

Thank you very much!! You saved my eyes from this texture :) Thanks again!

Я предполагаю, что ваши варианты следующие:

  1. Отключите sealed world в конфигурации, чтобы вместо него был air.
  2. Создайте пакет данных, который изменит измерение неба над миром, чтобы использовать другой блок для печати (см. https://github.com/immortius/chunkbychunk/wiki/Sky-Dimension-Data).
  3. Создайте пакет ресурсов, который изменит текстуру коренных пород на что-то более эстетичное.