Chunk By Chunk

Chunk By Chunk

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Unstable Chunk Spawner doesn't change biome

Partonetrain opened this issue ยท 2 comments

commented

Using an Unstable Chunk Spawner doesn't change the biome of the generated chunk;
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This can cause unexpected behaviors such as Snow Golems not melting in hot biomes.
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commented

This is... currently working as intended, if only because I didn't think too heavily about it. Spawning a random chunk is congruent with manually building that chunk in that area - if you build a snow palace in the middle of a desert it doesn't make it into a snow biome. The climate of an area is independent of what chunks you place there, and reflects the 'true' world.

However it is in principle possible to set up a system to override biomes on a chunk by chunk basis and persist those overrides... This would be particularly desirable given a system for spawning chunks from specific biomes, which is something I'm considering for the next wave of enhancements - no timing on that though because I'm concentrating on other projects currently.

commented

Implemented in 1.9.0, for both unstable chunk spawners and the new themed chunk spawners.