![Chunk By Chunk](https://media.forgecdn.net/avatars/thumbnails/477/902/256/256/637773032814198799.png)
Able to Pick Dims that are only one chunk
Joshernoob opened this issue ยท 4 comments
Request so modpack devs can pick an choose dimensions that have the chunk by chunk effect alowing the devs of the pack can have more options and be more creative with this wonderful mod
(this idea came from someone playing my pack Chunk Block and seeing that twilight forest was not a single chunk)
It isn't quite ready yet, but the data format so far looks like this:
{
"dimensionId": "minecraft:overworld", // The dimension to make a sky dimension
"genDimensionId" : "chunkbychunk:skychunkgeneration", // Optional, the id to give the generation dimension
"generationType": "normal", // The generation type, between normal, sealed and nether.
"allowChunkSpawner" : true, // Whether chunk spawner blocks can be used
"allowUnstableChunkSpawner" : true, // Whether unstable chunk spawner blocks can be used
"initialChunks" : 1, // How many chunks the dimension should start with
"synchToDimensions" : [
"minecraft:overworld" // A list of other sky dimensions that will trigger chunk creation in this dimension as they are populated.
//This only works when the coordinate scale doesn't blow out chunk creation - setups where a chunk placed in one dimension triggers the creation of multiple chunks in another dimension are prevented.
],
"biomeThemes" : { // The supported biome themes
"plains" : ["minecraft:plains", "minecraft:meadow", "minecraft:sunflower_plains"],
"snow" : ["minecraft:snowy_plains", "minecraft:snowy_beach", "minecraft:snowy_slopes", "minecraft:grove", "minecraft:snowy_taiga", "minecraft:ice_spikes", "minecraft:frozen_river", "minecraft:frozen_peaks"],
"desert" : ["minecraft:desert"],
"swamp" : ["minecraft:swamp", "minecraft:mangrove_swamp"],
"badlands" : ["minecraft:badlands", "minecraft:eroded_badlands", "minecraft:wooded_badlands"],
"forest" : ["minecraft:forest", "minecraft:dark_forest", "minecraft:flower_forest", "minecraft:birch_forest", "minecraft:old_growth_birch_forest", "minecraft:old_growth_pine_taiga", "minecraft:old_growth_spruce_taiga", "minecraft:taiga"],
"savanna" : ["minecraft:savanna", "minecraft:savanna_plateau"],
"rocky" : ["minecraft:windswept_gravelly_hills", "minecraft:windswept_hills", "minecraft:windswept_forest", "minecraft:windswept_savanna", "minecraft:jagged_peaks", "minecraft:stony_peaks", "minecraft:stony_shore"],
"jungle" : ["minecraft:sparse_jungle", "minecraft:jungle", "minecraft:bamboo_jungle"],
"mushroom" : [ "minecraft:mushroom_fields"]
}
}
I'm thinking I'll add another datapack format to configure which dimensions are sky block and how they behave (e.g. are they synched with another dimension? At what scale? Do they support the stable/unstable/biome chunk spawners?)