[Bug] ServerCore causes RandomTicks to not happen
CuddleTheif opened this issue ยท 4 comments
Version Info
- Minecraft, 1.20.1
- Chunk Loaders, 1.2.8-fabric-mc1.20.1
Are you using OptiFine?: No
Description of the Bug
Cauldrons don't fill in chunkloaders when player not nearby
Steps to Reproduce
Dripstone with lava over it over cauldron.
Add chunk loader to chunk and set to load chunk.
Log off for a hour or more
Log back in and cauldron still empty
Could you also report the issue to ServerCore? I haven't yet looked into why this happens, but maybe they will already know and know how to fix it.
Seems to work just fine
Video.mp4
If it is not your server, the config options for inactivity timeout might have been changed. Server operators can change the time for a player to be offline after which their chunk loaders will be turned off.
My bad. After extenstive testing I found out it is a compatibility issue with ServerCore Mod. Seems when ServerCore is installed along side ChunkLoaders random ticks do not happen at all in chunks staying loaded by ChunkLoaders (Though the chunks are still loaded otherwise).
Version Info
- Minecraft, 1.20.1
- Chunk Loaders, 1.2.8-fabric-mc1.20.1
- ServerCore, 1.3.7+1.20.1
Steps to Reproduce
Install only ChunkLoaders and ServerCore.
Create new world
set randomTick to 0
plant crops
save cords
tp 1000+ blocks away
set randomTick to 1000
wait a couple min
set randomTick to 0
tp back to spawn
Plants will not have grown
This was an issue with ServerCore and has since been fixed (Wesley1808/ServerCore#95).