Chunks fade in

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Crash on startup with latest iris/sodium

cootshk opened this issue ยท 12 comments

commented

Mixin apply issue

logs: https://mclo.gs/s98NxHO

commented

yeah im having the same problem

commented

On what version are you and does this issue appear without this mod?

commented

v1.0.2 (was the latest version when I opened the issue)

commented

for me im on 1.0.3 1.19.4

commented

Looks like that's Chat Heads problem

commented

I'm having the same issue and I don't use Chat Heads
Every mod I use is compatible except this one, and I have 118 other downloaded items atm

Logs: https://mclo.gs/6XyXZ3e

commented

This issue really was caused by Chat Heads, but your issue happened because of lazy me who checked the mod in "debug mode" which is launched straight from code development application, rather than in the real game. Now it's fixed though.

commented

I fixed shaders compatibility in 0cd0ae4. Every shader I tried works now, but potentially some won't. At least compatibility percentage increased from something like 30% to 95% :) Please note, that some of them will have visual glitches when fading, but animation works fine.
When I'll have more time I'll also port these changes to other branches

commented

could a version 3.0.12 updated for 1.20.1 sodium 5.2 fix this?

commented

@JosefLitos The latest version for 1.20.1 and support for Sodium 0.5.1+ is available here. The 3.0.12 version you are referring to is from the 1.19 branch, as I keep separate version numbering for each compatible Minecraft version range:

  • 1.18.x
  • 1.19-1.19.2
  • 1.19.3
  • 1.19.4
  • 1.20.x (for Sodium 0.4.x)
  • 1.20.1 (for Sodium 0.5.x)
commented

@kerudion oh, I thought the versioning goes up as the mod evolves, didn't realize it's per version. Unfortunately I was using the 1.0.3 version and using any shaders always caused a crash with that version (as well as any other for 1.20.1). I tried earlier versions of Iris+Sodium (what I could without dependency issues) and the issue persisted.
I am not sure how I've missed that before, I just don't use shaders that much, but unfortunately I don't know what was the last version it worked for me (I don't use the mod for that long so I've probably never tried it before).

Either way, it works beautifully without shaders, so that's still awesome. Thanks for the work you put into this.

commented

Thanks :) Actually, not all shaders crash, some of them work. For example, MakeUp and Complementary. This is a known issue and I've been trying to fix it for months now. I recently discovered a method that might fix this problem, but I'm still not sure if it will work with all shaders.