
Rendering issue with Sildur's Vibrant shaders and Chocapic13's Shaders
Opened this issue ยท 2 comments
What is the issue?
The fade-in animation looks weird with Chocapic13's Shaders and Sildur's Vibrant shaders
Base.Profile.2023.09.30.-.16.49.00.01.mp4
(With Chocapic13's Shaders) This also affects almost all the edits of Chocapic13's Shaders such as photon and Bliss
Base.Profile.2023.09.30.-.16.49.13.02.mp4
(With Sildur's Vibrant shaders)I'm not sure if other shaders in Sildur series could be affected
Conditions to reproduce
1.Enable Sildur's Vibrant shaders or Chocapic13's Shaders
2.Enable Fade in mod setting
Does this issue appear only with Sodium, Iris and Chunks Fade In?
Yes
Hi! This is known issue and it happens with a lot of shaders. Currently I've no idea how to fix it due to large amount of variations of shader code