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[BUG]: v1.0.2-1.20.2 creates bugs with SEUS PTGI Shader (E12, HRR3)

BrightDarknessXX opened this issue ยท 1 comments

commented

Before creating an issue, please make sure you have checked the following:

  • This issue does not appear without Chunks Fade In installed.
  • All my mods (not only Chunks Fade In) are up-to-date.
  • Similar issue had not already been reported before in the issue tracker.

What happened?

The light sources like glowstone, torches etc do not emit light further than one block away, everything else appears black/has no light visible. I did not have this problem with my old computer with the same mod configuration I use now.

My computer now: i7-14700, RTX 4080 Super, Windows 11 Pro
I think those are the important ones.

Steps to reproduce

I have these mods installed:
fabric-api-0.91.6+1.20.2.jar
iris-mc1.20.2-1.6.14.jar
sodium-extra-0.5.3+mc1.20.2-build.114.jar
sodium-fabric-mc1.20.2-0.5.5.jar

Download either SEUS PTGI E12 or SEUS PTGI E12 HRR3 (that's the ones I tested)
Go into a world and activate the shader

Logs

latest.log

Crash Report

No response

commented

2024-05-15_16 46 14
2024-05-15_19 48 24