CIT Resewn

CIT Resewn

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[Bug] Standby texture doesn't render when on standby

Thanos1716 opened this issue ยท 1 comments

commented

This is an Optifine parity issue, as an example, when a texture is pointed to via the
texture.bow_standby= whilst the bow is in standby, the texture doesn't show up, however in Optifine, the texture will appear. A workaround is to just use the texture as texture= but this probably has edge cases as well.

commented

Whoops, it was apparently set to texture.bow_pulling_standby= instead. Will be fixed in v1.1.3. lmk if it didnt