Resource Pack Pathing is Broken
VendusYT opened this issue ยท 4 comments
Hi, I am sorry if this seems a bit pointless to mention but, I have been working on a resource pack in 1.20.1 for a while. And with the most recent update to 1.21.1 I found that my pack I had created for my friends seemed to break in a few places when it came to coding. Either that or something else seemed to be the problem. We use the pack as a server resource pack and the trouble I seem to find us in at the moment is that where I will have a few models / textures load on my end for the numerous files I added in here, on my friends end none of it will load or we will see the armor stands mixed up or some other various problem.
I have attached my log file from loading the pack, the pack itself and a picture of the issue.
latest.log
Our Resource Pack
This is our Modpack with the previous beta but, I have tested it with the latest release and gotten the same result
To Reproduce (if applicable, explain how someone would go about reproducing this issue, attach a resourcepack if applicable)
I'd just say load our modpack replace the citresewn to see what the latest build would do in the mods folder and then load the resource pack.
Many of the items are renamed so Booba for Carved Pumpkin seems to be a good start.
This is our Name List
Checklist (go through and check these when relevant)
- [ x] I have attached the
latest.log
file relevant to this issue - [ x] I have checked the issues and have not found an existing case of this issue
- [ x] I am using the latest version of CIT Resewn for my version of minecraft
- [ x] I am using the mod on Fabric Loader
- [ x] I have disabled broken paths in the mod's config and the issue persists
Item Components
is there an easy conversion tutorial? or anything that could tell me how to do it?
https://optifine.readthedocs.io/cit.html and #447 should help. There's previous issues such as #458 which may also help