Ranged Attacks Instantly Kill Mounts
TorakWolf opened this issue ยท 3 comments
Just as the title says, and melee attacks don't have this bug.
Strangely enough, unmounted soldiers take ranged damage as usual.
It's a bug in the mount's attackEntityFrom method, which checks if the entity causing the damage is not fire and also is not a clay soldier. If that's true, it insta-kills it. What it needs to do is to check wether the entity itself or its "owner" (the throwing soldier) is not a soldier.
I would fix it in the next update, whenever I can get the time actually coding on the mod again :(