Issue with lootbags
deadspidervenom opened this issue ยท 11 comments
Not really a bug, i just wanted to know what the entity names for the clay soldiers are. They keep dropping loot bags and i was wanting to blacklist them. However i do not know how to get the entity names for all of them. and i can't find them anywhere.
Latest version for everything 1.12.2
for example
new ResourceLocation(CsmConstants.ID, "claySoldier")
is
claysoldiers:claySoldier
ingame.
I dunno if capitalization is important, so if it won't work, try all lower case.
That did not work what i have tried
claysoldiers:claysoldier claysoldiers:gravelprojectile claysoldiers:snowprojectile claysoldiers:fireprojectile claysoldiers:emeraldprojectile claysoldiers:mounthorse claysoldiers:mountpegasus claysoldiers:mountturtle claysoldiers:mountbunny claysoldiers:mountgecko
===========================
claysoldiers:claysoldier:* claysoldiers:gravelprojectile:* claysoldiers:snowprojectile:* claysoldiers:fireprojectile:* claysoldiers:emeraldprojectile:* claysoldiers:mounthorse:* claysoldiers:mountpegasus:* claysoldiers:mountturtle:* claysoldiers:mountbunny:* claysoldiers:mountgecko:*
i also tried claysoldiersmod:claysoldier
Thanks!! (big fan of the mod sense it released way back when!) Testing it right now, once mc loads up.
trying something i thought would not change anything. Will update if it works
I suspect the config is formatted like
S:blacklist<
....
>
Make sure you separate the entries by a newline, not by a space.
Sorry guess i should of fixed the formatting, that is not how its formatted in the config, for some reason github removed the formatting when i commented it.
$EXCLUDEENTITIES:false
$STARTBLACKLIST
lootbags:itemlootbag:0
claysoldiers:claysoldier:*
claysoldiers:gravelprojectile:*
claysoldiers:snowprojectile:*
claysoldiers:fireprojectile:*
claysoldiers:emeraldprojectile:*
claysoldiers:mounthorse:*
claysoldiers:mountpegasus:*
claysoldiers:mountturtle:*
claysoldiers:mountbunny:*
claysoldiers:mountgecko:*
$ENDBLACKLIST
$EXCLUDEENTITIES:false
$STARTENTITYLIST
INTERNALNAME:claysoldiers:claysoldier
INTERNALNAME:claysoldiers:mounthorse
INTERNALNAME:claysoldiers:mountpegasus
INTERNALNAME:claysoldiers:mountturtle
INTERNALNAME:claysoldiers:mountbunny
INTERNALNAME:claysoldiers:mountgecko
$ENDENTITYLIST
You probably won't need to exclude the projectiles, as they're non-living entities