Soldiers Shild wont load
jake0407 opened this issue ยท 1 comments
I try giving a soldier a shield and the game crashes, says it wont render the shield. error log:
---- Minecraft Crash Report ----
// Why is it breaking :(
Time: 2/23/15 12:13 PM
Description: Rendering entity in world
java.lang.NoClassDefFoundError: de/sanandrew/core/manpack/util/client/ItemRenderHelper
at de.sanandrew.mods.claysoldiers.client.event.SoldierLeftHandRenderHandler.renderShield(SoldierLeftHandRenderHandler.java:83)
at de.sanandrew.mods.claysoldiers.client.event.SoldierLeftHandRenderHandler.onSoldierRender(SoldierLeftHandRenderHandler.java:47)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_18_SoldierLeftHandRenderHandler_onSoldierRender_SoldierRenderEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at de.sanandrew.mods.claysoldiers.client.render.entity.RenderClayMan.func_77029_c(RenderClayMan.java:55)
at net.minecraft.client.renderer.entity.RendererLivingEntity.func_76986_a(RendererLivingEntity.java:213)
at net.minecraft.client.renderer.entity.RenderLiving.func_76986_a(SourceFile:23)
at net.minecraft.client.renderer.entity.RenderBiped.func_76986_a(RenderBiped.java:164)
at de.sanandrew.mods.claysoldiers.client.render.entity.RenderClayMan.doRenderClayMan(RenderClayMan.java:84)
at de.sanandrew.mods.claysoldiers.client.render.entity.RenderClayMan.func_76986_a(RenderClayMan.java:44)
at net.minecraft.client.renderer.entity.RenderBiped.func_76986_a(RenderBiped.java:361)
at net.minecraft.client.renderer.entity.RenderManager.func_147939_a(RenderManager.java:293)
at net.minecraft.client.renderer.entity.RenderManager.func_147936_a(RenderManager.java:271)
at net.minecraft.client.renderer.entity.RenderManager.func_147937_a(RenderManager.java:244)
at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:471)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1224)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1011)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:989)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: de.sanandrew.core.manpack.util.client.ItemRenderHelper
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 27 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 29 more
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Stacktrace:
at de.sanandrew.mods.claysoldiers.client.event.SoldierLeftHandRenderHandler.renderShield(SoldierLeftHandRenderHandler.java:83)
at de.sanandrew.mods.claysoldiers.client.event.SoldierLeftHandRenderHandler.onSoldierRender(SoldierLeftHandRenderHandler.java:47)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_18_SoldierLeftHandRenderHandler_onSoldierRender_SoldierRenderEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at de.sanandrew.mods.claysoldiers.client.render.entity.RenderClayMan.func_77029_c(RenderClayMan.java:55)
at net.minecraft.client.renderer.entity.RendererLivingEntity.func_76986_a(RendererLivingEntity.java:213)
at net.minecraft.client.renderer.entity.RenderLiving.func_76986_a(SourceFile:23)
at net.minecraft.client.renderer.entity.RenderBiped.func_76986_a(RenderBiped.java:164)
at de.sanandrew.mods.claysoldiers.client.render.entity.RenderClayMan.doRenderClayMan(RenderClayMan.java:84)
at de.sanandrew.mods.claysoldiers.client.render.entity.RenderClayMan.func_76986_a(RenderClayMan.java:44)
at net.minecraft.client.renderer.entity.RenderBiped.func_76986_a(RenderBiped.java:361)
-- Entity being rendered --
Details:
Entity Type: claysoldiers.clayman (de.sanandrew.mods.claysoldiers.entity.EntityClayMan)
Entity ID: 1024015
Entity Name: entity.claysoldiers.clayman.name
Entity's Exact location: -305.57, 5.00, -321.30
Entity's Block location: World: (-306,5,-322), Chunk: (at 14,0,14 in -20,-21; contains blocks -320,0,-336 to -305,255,-321), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Entity's Momentum: 0.00, -0.08, -0.02
-- Renderer details --
Details:
Assigned renderer: de.sanandrew.mods.claysoldiers.client.render.entity.RenderClayMan@11acb3a
Location: 0.52,-1.62,-1.44 - World: (0,-2,-2), Chunk: (at 0,-1,14 in 0,-1; contains blocks 0,0,-16 to 15,255,-1), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Rotation: 183.25055
Delta: 0.084530234
Stacktrace:
at net.minecraft.client.renderer.entity.RenderManager.func_147939_a(RenderManager.java:293)
at net.minecraft.client.renderer.entity.RenderManager.func_147936_a(RenderManager.java:271)
at net.minecraft.client.renderer.entity.RenderManager.func_147937_a(RenderManager.java:244)
at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:471)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1224)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['dvr996'/499538, l='MpServer', x=-306.10, y=6.62, z=-319.76]]
Chunk stats: MultiplayerChunkCache: 289, 289
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-158,4,229), Chunk: (at 2,0,5 in -10,14; contains blocks -160,0,224 to -145,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 6174 game time, 6174 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 33 total; [EntityClayMan['entity.claysoldiers.clayman.name'/1024015, l='MpServer', x=-305.57, y=5.00, z=-321.30], EntityVillager['Villager'/525955, l='MpServer', x=-336.78, y=6.00, z=-337.34], EntityBat['Bat'/1019330, l='MpServer', x=-303.81, y=10.41, z=-332.73], EntityVillager['Villager'/552154, l='MpServer', x=-318.50, y=5.00, z=-337.88], EntityBat['Bat'/652506, l='MpServer', x=-254.25, y=13.68, z=-335.89], EntityClientPlayerMP['dvr996'/499538, l='MpServer', x=-306.10, y=6.62, z=-319.76], EntityBat['Bat'/611793, l='MpServer', x=-317.81, y=6.10, z=-339.25], EntityBat['Bat'/616535, l='MpServer', x=-265.34, y=6.70, z=-248.44], EntityVillager['Villager'/542248, l='MpServer', x=-315.03, y=4.50, z=-348.84], EntityVillager['Villager'/542250, l='MpServer', x=-306.34, y=5.00, z=-338.66], EntityVillager['Villager'/542251, l='MpServer', x=-314.31, y=4.00, z=-349.63], EntityVillager['Villager'/527788, l='MpServer', x=-318.50, y=5.00, z=-322.78], EntityVillager['Villager'/527853, l='MpServer', x=-317.91, y=4.00, z=-351.94], EntityVillager['Villager'/527854, l='MpServer', x=-347.25, y=5.00, z=-340.69], EntityVillager['Villager'/542241, l='MpServer', x=-317.25, y=4.00, z=-351.00], EntityVillager['Villager'/542242, l='MpServer', x=-302.94, y=5.00, z=-329.44], EntityVillager['Villager'/542243, l='MpServer', x=-306.78, y=7.00, z=-347.50], EntityVillager['Villager'/542244, l='MpServer', x=-325.31, y=4.00, z=-344.59], EntityBat['Bat'/542245, l='MpServer', x=-305.81, y=7.10, z=-348.75], EntityVillager['Villager'/542247, l='MpServer', x=-305.63, y=5.00, z=-336.16], EntityBat['Bat'/574393, l='MpServer', x=-328.00, y=7.10, z=-363.25], EntityBat['Bat'/574394, l='MpServer', x=-323.25, y=8.10, z=-369.94], EntityVillager['Villager'/575227, l='MpServer', x=-335.09, y=5.00, z=-341.38], EntityVillager['Villager'/575228, l='MpServer', x=-340.34, y=4.00, z=-334.22], EntityVillager['Villager'/575229, l='MpServer', x=-336.06, y=5.00, z=-342.50], EntityVillager['Villager'/580402, l='MpServer', x=-344.28, y=4.00, z=-335.28], EntityVillager['Villager'/580403, l='MpServer', x=-341.31, y=5.00, z=-319.69], EntityVillager['Villager'/580404, l='MpServer', x=-341.59, y=5.00, z=-318.78], EntityVillager['Villager'/580405, l='MpServer', x=-330.31, y=4.00, z=-330.31], EntityVillager['Villager'/580406, l='MpServer', x=-316.31, y=4.00, z=-353.69], EntityBat['Bat'/574391, l='MpServer', x=-322.25, y=7.10, z=-363.25], EntityVillager['Villager'/580407, l='MpServer', x=-321.75, y=4.00, z=-353.38], EntityBat['Bat'/623734, l='MpServer', x=-318.25, y=7.10, z=-341.44]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2432)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:909)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_31, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 167962072 bytes (160 MB) / 297885696 bytes (284 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 5 mods loaded, 5 mods active
mcp{9.05} Minecraft Coder Pack Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML{7.10.85.1291} Forge Mod Loader Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge{10.13.2.1291} Minecraft Forge Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
sapmanpack{2.3.0} [SanAndreasPs Manager Pack CORE edition](SAPManPack-1.7.10-2.3.0 %281%29.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
claysoldiers{2.0.0b} [Clay Soldiers Mod](ClaySoldiersMod-1.7.10-2.0.0b %281%29.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Launched Version: 1.7.10-Forge10.13.2.1291
LWJGL: 2.9.1
OpenGL: GeForce GTX 745/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
pretty much all other items work, just the shield wont render