Clipboard

Clipboard

12M Downloads

Loading time

katur239 opened this issue ยท 4 comments

commented

Using a loading profiler mod (https://minecraft.curseforge.com/projects/loading-profiler) and it seems like clipbaord is taking an unusal amount of time during constructing, much higher than I'd expect for a simple mod. I'm not sure if this is really accurate but thought it was at least worth bring up to find out what's happening.

Thanks.

Mod Loading Profiling Results:
   Constructing
      FML: 2621ms
      clipboard: 1126ms
      tconstruct: 389ms
      MineTweaker3: 347ms
      forestry: 229ms
      advancedRocketry: 185ms
      immersiveengineering: 176ms
      Botania: 174ms
      OpenComputers: 154ms
      eleccore: 134ms
      railcraft: 130ms
commented

Noticed the same issue. This is taking way too much on load-up for such a small mod.
MC: 1.10.2
Forge: 2185
Mod: Clipboard-1.10.2-1.1.1

Mod Loading Profiling Results:   
   Constructing   
      FML: 3284ms   
      clipboard: 1298ms   
      tconstruct: 513ms   
      MineTweaker3: 353ms   
      forestry: 334ms   
      bdlib: 281ms   
      immersiveengineering: 198ms   
      Botania: 154ms 
commented

For me, constructing only takes 30 miliseconds. Clipboard doesn't even do anything in the construction phase so I have no idea what could be causing it. I can't reproduce it, so you'll have to do further profiling on your end.

commented

Just ran LoadingProfiler-MC1.9.4-1.3 with version 3.0.6 of SkyFactory 3

Mod Loading Profiling Results:
   Constructing
      FML: 4385ms
      clipboard: 1767ms
      tconstruct: 822ms
      MineTweaker3: 488ms
      immersiveengineering: 406ms
      OpenComputers: 277ms
      CharsetLib: 256ms
      refinedstorage: 192ms
      natura: 164ms
      integrateddynamics: 153ms
      Botania: 152ms
      StorageDrawers: 131ms
      llibrary: 106ms
      ExtraUtils2: 100ms
      BiomeTweaker: 95ms
      cyclopscore: 89ms

commented

Hmm, I'll try profiling in SF3, maybe here's some weird mod interaction going on.