Loading time
katur239 opened this issue ยท 4 comments
Using a loading profiler mod (https://minecraft.curseforge.com/projects/loading-profiler) and it seems like clipbaord is taking an unusal amount of time during constructing, much higher than I'd expect for a simple mod. I'm not sure if this is really accurate but thought it was at least worth bring up to find out what's happening.
Thanks.
Mod Loading Profiling Results:
Constructing
FML: 2621ms
clipboard: 1126ms
tconstruct: 389ms
MineTweaker3: 347ms
forestry: 229ms
advancedRocketry: 185ms
immersiveengineering: 176ms
Botania: 174ms
OpenComputers: 154ms
eleccore: 134ms
railcraft: 130ms
Noticed the same issue. This is taking way too much on load-up for such a small mod.
MC: 1.10.2
Forge: 2185
Mod: Clipboard-1.10.2-1.1.1
Mod Loading Profiling Results:
Constructing
FML: 3284ms
clipboard: 1298ms
tconstruct: 513ms
MineTweaker3: 353ms
forestry: 334ms
bdlib: 281ms
immersiveengineering: 198ms
Botania: 154ms
For me, constructing only takes 30 miliseconds. Clipboard doesn't even do anything in the construction phase so I have no idea what could be causing it. I can't reproduce it, so you'll have to do further profiling on your end.
Just ran LoadingProfiler-MC1.9.4-1.3 with version 3.0.6 of SkyFactory 3
Mod Loading Profiling Results:
Constructing
FML: 4385ms
clipboard: 1767ms
tconstruct: 822ms
MineTweaker3: 488ms
immersiveengineering: 406ms
OpenComputers: 277ms
CharsetLib: 256ms
refinedstorage: 192ms
natura: 164ms
integrateddynamics: 153ms
Botania: 152ms
StorageDrawers: 131ms
llibrary: 106ms
ExtraUtils2: 100ms
BiomeTweaker: 95ms
cyclopscore: 89ms