Clumps

Clumps

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XP duplication due to race condition

boq opened this issue ยท 0 comments

commented

When looking for orbs to merge, code is not checking if orb is still alive (missing EntitySelectors.IS_ALIVE or just Entity.isDead check). This allows orb to both be picked by player and absorbed by other one if it happens in single tick.

Original issue: OpenMods/OpenBlocks#956