CodeChicken Lib 1.8.+

CodeChicken Lib 1.8.+

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[Bug] [Crash] Crash when opening world - 1.20.1

muggleorwizard opened this issue ยท 3 comments

commented

Minecraft 1.20.1
Forge 47.3.10
CodeChickenLib 4.4.0.516
Crash was by a user of my modpack. Crash occured when player tried to open an existing world. Was able to load a backup and join world with no issue. Crash log points to CodeChickenLib as a possible suspect.
Crashlog: https://pastebin.com/XezxcgQE
Thanks!

commented

This looks like it's an issue with Translocators, not CodeChickenLib.

translocators:fluid_translocator

commented

OK, I'll make a post over on the translocators github. Thanks!
Edit: issue created: TheCBProject/Translocators#85

commented

Note- loading a backup is required because it corrupts the world when it crashes.