CodeChicken Lib 1.8.+

CodeChicken Lib 1.8.+

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[Issue] 1.12 Preinit Fingerprint crash

accessdenied0 opened this issue ยท 2 comments

commented

Hello CCL team,

I got an Issue and I can't figure out what causes it. It all started with my issue of Block ID's available in my MC instance.
I added NEID and it worked fine. After I added the newest version of Spectrite, it started to crash. I assumed it might be Spectrite, so I downgraded the version from Spectrite which worked.
BUT after updating Cavern (1.9.0 to 1.9.3) it started to crashing again..
Now I suspected NEID but the first crash report seem not even include NEID which I know shouldn't be...
BUT what is now absolutely strange is: It worked a single time.
Now it is crashing again.

(All the crash links are different times and at the corresponding time in my story.)

I'm clueless what might causing it and I was hoping I can get some help here.

access_denied

commented

@covers1624
Thanks for the help.
EDIT

Nevermind I'm stupid you meant unstable builds. I'll give it a shot.

commented

Someone / something is modifying a map inside FML whilst CCL is intializing some internal structures, Also update CCL, its custom fingerprint checker has been removed in the latest builds on cb's site.