
Blocks that use the same model always use the same biome tinting
harryjames-w opened this issue ยท 4 comments
I installed Colormatic and I'm trying to add some subtle biome-based color variation to deepslate. To check the tint was working I made the colormap image bright yellow. I expected the tint to apply to the deepslate blocks in the world as it fully works with stone and other test blocks specified in the properties file, instead for deepslate only the item and breaking particles are getting tinted
Seems to be caused by blocks with the same model only being tinted if one specific block in the set is tinted. In the case of deepslate, its model is shared with infested deepslate. Tinting both blocks at once will properly tint deepslate (and is likely what you want anyway).
Can you fix it ?