
Crash with Colored Water from Hyper Lighting
hypherionmc opened this issue ยท 0 comments
Hi there
I am the author of Hyper Lighting. I received a bug report about a crash with my colored water and colormatic. After some testing, it seems like colormatic is somehow getting an NPE on our fluid textures.
The source of the error seems to be coming from your mixin to FluidRenderHandlerRegistry (or more specifically, your custom fluid renderer). I do have a mixin to add some optifine compat, but I confirmed that even disabling that mixin doesn't fix the issue.
Here is the bug report from our repo with the crash report: #12. If this is something you can fix from your side, or something I did wrong, please let me know :)
For more info,
Minecraft 1.18.2
Version of my mod: 1.2.3
Fabric API: Tested up to the current release
Colormatic: 3.1.1