[1.20.1] FPS Issue when opening a big colossal chest.
VanillaChan6571 opened this issue ยท 8 comments
Issue type:
- ๐ Bug
Short description:
Steps to reproduce the problem:
- Make a 16x16 Chest
- Open the 16x16 Chest
- FPS Tanks. Unsure why this mod exist if the framerate goes to trash.
Expected behaviour:
FPS Solid 165 FPS.
Versions:
-
Effected mods: ColossalChest-1.20.1-1.8.4, ColossalChest-1.20.1-1.8.6
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Minecraft: 1.20.1
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Mod loader version: 1.20.1 Forge 47.3.22
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Modpack: https://www.curseforge.com/minecraft/modpacks/star-technology/files/6182580
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Video Proof: https://youtu.be/Cni39TPkRcI
Log file:
- N/A (Not a Crash)
Done in CyclopsMC/CyclopsCore@a12551c
Could you share a spark log?
See https://github.com/CyclopsMC/CyclopsCore/blob/master-1.18/.github/CONTRIBUTING.md#performance-issues-snail
Minecraft library mod for EvilCraft, Integrated Dynamics and others. - CyclopsMC/CyclopsCore
https://spark.lucko.me/oj9os80RAV
Seems like stellarview mod seems to be conflicting with Colossal's inventory view?
I was running spark just inside the Colossal's Chest Inventory with 2-3 fps so this could explain it.
That or sodium could be the issue with Colossal's Chest.
spark is a performance profiler for Minecraft clients, servers, and proxies.
Yes, from the logs that seems to be the case. No idea why though.
Could you report it to their issue tracker and link back here?
Removing Sodium and Steller View, it seems spark is saying its your mod vs forge
https://spark.lucko.me/faDZOui8EA
https://spark.lucko.me/g7ZYFlR6F5 (Updated cyclopscore to v1.19.9)
