
[Bug]: Retain energy on a miss doesn't work
ANormalRaft opened this issue ยท 0 comments
Mod Loader (Required)
NeoForge
Minecraft Version(s) (Required)
1.21.1
Mod Version(s) (Required)
v21.1.1
Notes (Required)
- Enable the option to retain energy on a miss in the configs to true (in the server config)
- Launch the game
- Swing an iron sword in the air, the attack cooldown triggers, rendering you unable to attack again quickly (per the minimum swing rules)
Expected behavior: The cooldown shouldn't trigger, allowing you to attack quickly until you hit something?
latest.log (Required)
https://gist.github.com/ANormalRaft/97250367e8dc80b1485254d2931350ed