
Storage Drum incompatibility with Photonics engine (crash)
StormClawPonyRises opened this issue ยท 0 comments
Describe the bug
My partner and I were playing together on a world with CompactStorage as one of many mods. I was not using any shaders, he was using Photonics + BSL. When he placed down a Drum, he crashed.
Rejoining the world also resulted in a crash. We did some testing, and it appears to specifically be Photonics that is incompatible with the Drum (he believes it is the item display on the front that is the issue- though note that he crashes even if nothing is in the drum and thus nothing on the front). BSL and other shaders don't have any issue.
To Reproduce
Make a backup of your world- if you can't back it up or don't have a friend in the world without you, you won't be able to get it back. Activate the Photonics + BSL shaderpack and then place down an item Drum from the CompactStorage mod. The game should crash. It will continue to crash each time you try to reload into the world. Removing the drum will stop the crashing.
Expected behavior
There should be no crashing.
Screenshots
None.
Log files
I don't have any of his logs but he did send me this on discord when we were trying to figure out the problem:
[18:34:25] [Render thread/ERROR]: Unreported exception thrown!
java.lang.IllegalStateException: There is no shader for vertex format Vertex format (28 bytes):
Position: 3,Position,Float (0) @ 0
Color: 4,Vertex Color,Unsigned Byte (1) @ 12
UV0: 2,UV,Float (2) @ 16
UV2: 2,UV,Short (4) @ 24
Additional context
CompactStorage version 8.0.75
Photonics version 0.2.6
It's entirely possible this is on the Photonics mod given it appears to be shader rendering issue (and it has some compatibility issues) but I figured I'd make a report here anyway incase anyone encounters a similar issue and starts frantically googling it (and also incase there IS something you guys can do about it). I'll probably make a report on the Photonics issues page as well.