CompatSkills

CompatSkills

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Potential events to add locks for

pupnewfster opened this issue ยท 1 comments

commented
  • EntityMountEvent Make it so player's cannot ride boats, horses, etc unless they meet the requirements for that vehicle.
  • AnvilRepairEvent Make it so that a player cannot repair using an anvil unless they meet the requirements? Or maybe make it so that if they can't use the output they cannot create it.
  • AnimalTameEventSimilar to the first one. They must meet some requirements to be able to tame an animal.
commented

So it's AnvilUpdateEvent, not AnvilRepairEvent.
Also, AnvilUpdateEvent doesn't have a player component we can reference.