Dimension requirements?
pupnewfster opened this issue ยท 0 comments
I saw a post on reddit that was asking about locking items to only be able to be used in specific dimensions.
Not sure if we should implement a custom Requirement in CompatSkills to do something like this. The one issue with this is that one could put a chestplate in one dimension and then go to a new dimension and it would stay on. (This is because of a performance improvement done in my local branch to only check armor requirements when an armor piece changes instead of every PlayerTickEvent.
If we do decide to implement a DimensionRequirement, we should also implement an InvertedDimensionRequirement so that people can have items only disabled in specific dimensions.