Make blocks seamlessly connected with water
PlatinPython opened this issue ยท 4 comments
When using connectedglass blocks underwater the water is showing at the side where it is touching the blocks.
A comparison between vanilla and connectedglass:
If possible please make water behave the same when touching connectedglass blocks as it does in vanilla.
Actually, it was only an issue in 1.14, so assume you're using that Minecraft version. (If not, please let me know)
I changed some things to make it work now in version 1.0.6a for 1.14.
Thanks for reporting the issue!