
1.19.2 - Texture issue with `Stone` when using shaders (using Rubidium and Oculus)
SiverDX opened this issue ยท 0 comments
Using this resource pack: https://www.curseforge.com/minecraft/texture-packs/stay-true
Seems to only affect certain connections:
Tried with different shaders (ComplementaryShaders
, BSL
, rethinking-voxels
, AstraLex
, Sildur's
)
If I turn shaders off it looks fine: