Connectedness

Connectedness

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Stained Glass renders incorrectly when placed behind other glass

WenXin20 opened this issue ยท 1 comments

commented
Minecraft v1.19.2
Forge v43.2.10
Connectedness v2.0.1a

Translucent blocks renders incorrectly when other translucent blocks are placed behind the first one. The image is taken using the default resource pack provided.

In this image, black stained glass is placed in front of blue stained glass:
image

commented

Actually, this looks like it is a rubidium bug