(Suggestion) Armor Effects are not properly transferred to mobs
ProfessorCool opened this issue ยท 1 comments
Currently running on 1.12.2-1.2.3. When I give a zombie a set of armor, only some of the stats are transferred. I can safely say that speedy works, but other effects, like sticky, don't affect players when hitting the mob. The invigorating trait of Knightslime also doesn't raise the health cap of mobs. It'd be nice if you implemented support for mobs using all of the armor modifiers.