[Feature Request] Implement ILocalizedNameSupplier in fluids
ProspectPyxis opened this issue ยท 0 comments
Currently, fluids do not have ILocalizedNameSupplier implemented. While this is a very specific use case, I'm trying to create a custom part type that uses fluids, and the only way I can localize this without filling my localization file up with fluid.whatever_fluid=whatever
is via game.setLocalization
. This just seems like a patchwork way of doing things, so a way to custom define lang keys for fluids would be appreciated.